Loadouts are your blueprint for round-by-round dominance in CPL Manager, predefined buy orders and weapon preferences that dictate what your players purchase and prioritize in the different rounds.
Found in the Tactics Overview > Loadouts tab, they let you tailor economy management to your strategy, ensuring seamless execution in pistols, ecos, and full buys. Master loadouts to force-buy smarter, eco harder, and out-economy opponents!
Loadouts control your team's automatic buys at the start of every round, based on available Money and round type. They're flexible, per-player customizable, and can even be assigned per tactic for hyper-specific scenarios (e.g., eco rushes).
Pro Tip: Default loadouts work for beginners, tweak once you're comfortable with economy waves. Check the bottom of this article for examples of custom loadouts.
The buy order is a prioritized shopping list your players follow religiously:
Within buy orders, preferences rank weapons by desirability:
Please note that these are examples and not recommendations. Play around, analyse and find the optimal loadout for you and your team.
You can connect any of your tactics to any of your loadouts. When you do this, that specific tactic will always be played using the connected loadout (instead of the default one). This is especially useful for:
This connection is highly customizable and can be set as granularly as on a per-player basis.
Required Items Rule
If any component of the buy order is marked as required, and that loadout is set as an override for a specific tactic, then the tactic will not be played if the player cannot afford any of those required items. This safety feature prevents situations where a player shows up with the wrong gear (e.g., no AWP on an AWP-only tactic), forcing the game to fall back to a different tactic instead.
Please note that these are examples and not recommendations. Play around, analyse matches and find the loadout best for you and your team.
Blue Side:
Red side: